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Sonic Forces - Spaceport (Sega Genesis Remix)

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16-bit chiptune demake cover of "Fighting Onward - Space Port" from Sonic Forces, compatible with the Sega Genesis / Sega Mega Drive console. Download links included.

MORE SONIC FORCES (playlists):
*Genesis (16-bit): tinyurl.com/y8cha9sd
·Master System (8-bit): tinyurl.com/y9fcbmtv
You can also find the playlist by browsing my channel, next to other soundtracks I've covered and a playlist of songs from games I've only covered once, like Killing Floor 2, Kirby Planet Robobot and Doki Doki Literature Club.
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Technical info
·Program: DefleMask Tracker v0.12.0
·System: Sega Genesis / Sega Mega Drive (YM2612 [FM], SN76496 [PSG], Sega DAC [PCM])
·FM instruments loaded: 6
·PSG volume macros loaded: 3
·PCM samples loaded: 5
·Max. FM channels active: 5
·Max. PSG channels active: 3
·FM channel 6: set to DAC (samples only)
·PSG channel 4: Free range white noise
·Tempo: 177 BPM (clock 59Hz, speed 05/05)
·Time in development: 3 days

DOWNLOADS (Google Drive):
*MP3: tinyurl.com/y2ghef4k
·VGZ: tinyurl.com/y6xcpnmw
·DMF: tinyurl.com/y5e4j5ds
Feel free to use them for your videos or fangames.
NOTE: To uncompress the VGZ file, rename it to "vgm.gz" and extract it with 7zip, WinRar, etc.
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About the song:
I think this remix might be my new record for the least amount of instruments used: 6 FM and 3 PSG instruments. Compare and contrast with my Theme of Infinite remix, which is my record for the biggest number of instruments, at about 40 I think. What I think is impressive about this is that there's one instrument in particular that plays through the entire song non-stop, and yet it's not repetitive nor feels limiting in regards to timbre variety, probably because the effects keep changing for every section, like changing octaves or panning, or having some echo, etc. I also managed to reuse some instruments and samples I've used for other Forces remixes, which helps to tie them together as part of one soundtrack.

As an aside, either the Avatar songs are way easier to make than the rest of the Forces songs or I'm getting really fast at doing remixes, but either way, I think Avatar songs is what I'll be doing next.

About the picture:
The floor is a mix of Chemical Plant and Oil Ocean and a little from Sonic 3, the background is from the first level of Alien Soldier, and the fire from the burst wispon is from the mini-boss from Angel Island. I drew the yellow platform, the round hook thing, the yellow container, the chainlink fences, and also the HUD, Avatar and badnik that I've used before (this running animation frame is new though).

A little unrelated, but I accidentally deleted my Final Judgement project file before making this, so I had to do the title card animation from scratch again. The good news is that the frames are properly transparent now.
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Algorithm Longer Loop A Length 00:04:31 Quality 93% Rating
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Algorithm Longer Loop B Length 00:04:31 Quality 99% Rating
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Algorithm Shorter Loop A Length 00:02:31 Quality 99% Rating
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Algorithm Shorter Loop B Length 00:02:31 Quality 99% Rating
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